There's a RC from geliyroum, where he reaches feudal with about 10:40 (14 vils), and with stone enough to make a castle (he ends the RC with a castle in about 11:20)ĬAstle in 11:20? but without any resources. but i think a good hun flusher can kill it also require a nice vill/army menagement. Recorded game attached: Four Ak-47 Mongol Trushes. Your base, or just stone/gold and the rest on one of the enemy piles. Points of this strat like the gold/stone picking order. Non-stop later you could do some skirms as well.īut very effective when well executed, so you might not agree with me in some Palisade his other stone pile or his gold with one vil instead building the Then bring them back to pick stone it will be helpful if you Vils should have picking stone from your enemy's base, build a tower on yourĮnemy wood camp and attack with your while your 4 vils make You have 175 wood, and start making militia, rest leave on food:
#Age of empire 2 hd build order upgrade
Click feudal upgrade around the minute 7:30/8:30Īnd put them on wood, bring 4 more from wood and build a barracks as soon as With 13,14 lure second boar, rest go wood, but the two last ones goes gold andīuild a mining camp. Vils go sheep, 7-10 go wood, 11 lure first boar, 12 build mill and hunt deer With 17 vils or 21 vils, you must decide it This flush is very versatile so you can go either Do not worry if you cannot find deerearlier, with 6-7 sheep and 2 boars you will haveĢ. Single minimal error can screw you up on your attack.įew things before you go ahead and read the build order:ġ. Is hard to follow in every game exactly as you use to do. Is a fast feudal rush, executed by the Mongol civs ( cos of theirhunting bonus) and powered supported by a tower rush ( skirms are also welcome, but later when the econ is stabilized).Īttack is to hit the enemy as soon as you can, just like the rest of theįlushes, but this one can be one or two minutes sooner than your enemy flush.